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Shogo: Mobile Armor Division : ウィキペディア英語版 | Shogo: Mobile Armor Division
''Shogo: Mobile Armor Division'' is a first person shooter video game released by Monolith Productions in 1998. It was the first game to use Monolith's flagship Lithtech engine. It has heavy influences from Japanese animation, particularly ''Patlabor'' and ''Appleseed'' and the real robot mecha genre. The game allows the player to pilot a large mech, as well as perform missions on foot. == Gameplay == ''Shogo'' features a mix of both standard on-foot first person shooter action, and combat with anime-style bipedal mechs. Unlike mech simulator games such as the ''MechWarrior'' series, the mechs in ''Shogo'' are controlled essentially the same as in first-person shooter games. An inherent feature of the combat system in ''Shogo'' is the possibility of critical hits, whereby attacking an enemy will occasionally bring about a health bonus for the player while the enemy in question loses more health than usual from the weapon used. However, enemy characters are also capable of scoring critical hits on the player.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shogo: Mobile Armor Division」の詳細全文を読む
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